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NAISA hosts a number of workshops that are for youth as well as others that are for the general public. Upcoming workshops are posted below.

Canadian Sound Art Caucus
co-presented with IMAA
Thurs Nov 10 - 1 to 5 PM Friday Nov 11 - 10 AM to 5 PM
Canadian Music Centre, 20 St Joseph St, Toronto, ON
The Independent Media Arts Alliance (IMAA) in partnership with New Adventures in Sound Art (NAISA) are pleased to announce the convening of a Sound Art Caucus meeting this November 10-11 in Toronto, ON. The Sound Art Caucus Meeting will be two days of focused conversations between representatives of the Canadian sound art community, exchanging views and strengthening ties.

Sound art performances, programmed by NAISA, will be presented each night of the gathering.

Meeting Information:

Meeting Registration:

Concert Information:

Concert Tickets (Caucus participants will be admitted at student rate):
Games In Sound, A Soundhackers Meetup
Co-presented with Electric Perfume
Friday, November 25, 8 pm Saturday, November 26, 1 to 5 PM
Electric Perfume, 805 Danforth Ave, Toronto - http://electricperfume.com/
General $30, $20 for one day
An evening and afternoon special session of the monthly Soundhackers meetup series is co-curated on this occasion with Daniele Hopkins of Electric Perfume. The two part event features artist panels, installations and performances which explore game audio from the perspective of experimental music and sound art. What are the overlaps between interactive media art and game sound design? What are the tools of one that are or can be modified for use in the other? How have artists navigated between the two practices?

Register: https://naisa.ca/education/register/

Performance info in Nov 25 listing at http://naisa.ca/festivals/soundplayseries/performances/

I. Composing Music for Games by Luis Hernandez and TBD
What kind of new musical structures and composing strategies are unique to the game context? What can be applied to other musical contexts?
II. Creative Tools and Techniques in common between Game Audio and Experimental Music by Matthew Miller and Kyle Duffield
How can the two areas draw form each other to find new possibilities?
III. VR Soundscapes by Nicole Del Medico and Hector Centeno
Will the new VR tools provide new modes of experiencing soundscapes and constructing narratives?